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Since its release in 2004 and re-release on Steam in 2009 the game has gained an almost cult like following.
Vampire The Masquerade Bloodlines Endings Patch Version ToBefore playing I strongly recommend installing the current Unofficial Patch version to remove a lot of the bugs and issues of the official game release.Your quests and the plot line centres around an ancient artefact (a sarcophagus) that is uncovered by the human population.
This sarcophagus is believed to contain an ancient vampire and has all the vampire clans attempting to control it for themselves. At the start of the game players will choose from a number of vampire clans that have their own strengths and weaknesses. Some change the gameplay quite significantly, for example the Nosferatu clan are banned from speaking to humans. These options are then expanded with a large number of items that can be equipped. This encourages different styles of gameplay without sacrificing levels and moves your focus away from killing everything in sight. Our user driven voting system and vast database of games enable you to find new and unique alternatives to your favourite titles. Similarly, if you try to refuse a mission given to you by the prince, he uses the Dominate Discipline to ensure your obedience. Based on White Wolf Publishings role-playing game Vampire: The Masquerade, Bloodlines follows a newly created vampire who seeks to uncover the truth behind a recently discovered relic that heralds the end of all vampires. The entire game takes place during night hours, and rain falls often. The player characters ability to overcome obstacles is in many cases a mixture of player and character abilities, with character stats determining the effectiveness of actions, and player abilities determining whether or not the actions succeed. For example, the ability to move silently and avoid being detected is heavily influenced by the characters Dexterity and Stealth ratings; however, if the player does not stay in the shadows while sneaking past enemies, the character can still be detected. A multitude of items, weapons, and skill books can be found or purchased to make the player character even more powerful. Differences range from different dialogue options becoming available to certain quests becoming available or unavailable. The most notable gameplay differences are experienced by those who play as Malkavian (due to their insanity, dialogue options are often non sequiturs, making it difficult to conduct conversations and negotiations; Malkavians also encounter numerous bizarre moments during gameplay, such as television sets and stop signs speaking to them) and Nosferatu (who, in order to avoid Masquerade violations, are prohibited from speaking to humans and who do not have access to any gameplay options involving seduction). Experience points are awarded solely for completing quests, no matter how many creatures the player eliminates in the process (though the quest objective often involves killing). This encourages the player to complete quests in creative ways and significantly increases the games replay value. Also, the player is able to gain and lose humanity points, which have an impact on how well the character can be controlled when his or her blood supply is low. This can potentially cause the character to go into a feeding frenzy at the wrong time which in turn can lead to Masquerade violations. They can be taken away if the player character kills a human outside a combat zone (or even sometimes within a combat zone if the human is a noncombatant), intentionally or not, or if the character commits an unethical deed such as stealing money from a charity. Unlike Masquerade points, the game does not end if the player humanity level drops to minimum (3 by default), but the players character is almost certain to enter frenzy when it is this low (and they are hungry, or take damage), and some dialog options may change. Having a very high or very low humanity affects some conversation options. You went to a seedy nightclub on the Sunset Strip and met the person who would change your life. Its all a blur now, but you somehow ended up in a two-bit motel. You didnt care about anything at all until the moment it happened. The Kiss. It was a sharp pain at first, but it quickly turned into pleasure as warm feelings flowed over your body. Vampire The Masquerade Bloodlines Endings Free To ChooseCharacters from the pen and paper game appear, most notably Beckett, and all the vampire sects are depicted as nasty, with the player free to choose an allegiance. Wisely, the game only introduces those details which influence the game. In return, the player is expected to serve the Prince faithfully, and is set a task to prove their usefulness and loyalty. A supposed Sabbat attack interrupts the introduction to Kindred lore being given to the player by Smiling Jack, and they must continue on alone. The player must decide which faction if any they can trust, and determine the secrets of the Sarcophagus before it causes all out war amongst the Kindred. However, while the game does give players great freedom, the overall plot line does not change no matter what you do, and all the core missions still need to be completed.
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